I've had a background in illustration, graphic design, hobby game making and music production for the last 5 years. Currently an independent developer making games in Melbourne. Hoping to follow up my first game 'Autobahn Chaos' with more releases in a variety of genres over the next few months. Cheers - Jim (01/02/2018)
UPDATE (06/04/2018): I’ve just released a second game here on itch.io titled ‘No Fly Zone’. It took a larger amount of my time to make than the first game did, though like ‘Autobahn Chaos’ it was also made within 1 month but makes far greater use of the skills I’ve slowly been learning and developing over the last 5 years or so. Overall I’m much prouder of it than the first game and feel confident it will surpass expectations from anyone that played ‘Autobahn Chaos’. - Jim
UPDATE (20/06/2018): Putting together work for the next game due to release on the 6th of July, you can see a few gifs from the prototype of it over at my wordpress blog: https://jimlessels.wordpress.com/ - Jim
UPDATE (06/07/2018): New game is out...Yea boy! I spent on and off around 2 and a half months putting it together. It's fairly simple, lacks a few of the things I would've liked to add before my self imposed deadline to release, though it's a step up from the last 2 games so I'm pretty happy with it. I hope people like it! - Jim
UPDATE (19/11/2018): Half-Life just turned 20! I put out a tribute to it here: 'Block Mesa', it's a demo that's been a few months in the making. Taking what I learned from the last game and building on it in many ways; I'm psyched to see what people think. Lastly, although finishing 'Block Mesa' comes first I've had an idea for my next game ready for a while now. Very excited to share it down the track when this is finished. - Jim